Algoritmi | User | António José Borba Ramires Fernandes

António José Borba Ramires Fernandes

António José Borba Ramires Fernandes

At Algoritmi

Researcher with PhD

Member of the CST R&D Group

Academic Degree

PhD

Current Position

Assistant Professor at Escola de Engenharia da Universidade do Minho

Personal Webpage

Personal Email

arf@di.uminho.pt

Orcid

0000-0002-3680-572X

Researcher ID

H-9284-2015

FCT Public Key

J01866383BTA

Ciência ID

5,59E+15

Google Scholar

h-index

4

Publications

21

Editorial

1

Citations

55

Q1 / Q2

2

About Me



Traffic Sign Repositories: Bridging the Gap Between Real and Synthetic Data

2023 | book-chapter

Using a Space Colonization Algorithm for Lightning Simulation

2022 International Conference on Graphics and Interaction (ICGI)

2022 | conference-paper

Bridging the Gap between Real and Synthetic Traffic Sign Repositories

Proceedings of the 3rd International Conference on Deep Learning Theory and Applications

2022 | conference-paper

An Hybrid Method for the Estimation of the Breast Mechanical Parameters

2020 | preprint

Preface

Proceedings - ICGI 2018: International Conference on Graphics and Interaction

2019 | conference-paper

Space Colonisation for Procedural Road Generation

Proceedings - ICGI 2018: International Conference on Graphics and Interaction

2019 | conference-paper

Parameters identification method for breast biomechanical numerical model

2018 | preprint

Any object is a PC controller

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

Community based repository for georeferenced traffic signs

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

GParticles: A flexible GPU-based particle library

2016 23 Encontro Portugues de Computacao Grafica e Interacao, EPCGI 2016

2017 | conference-paper

MARS: Mobile augmented reality script framework

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

Poolimmersion: A realistic physically-based billiards simulation

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

Star: Speech therapy with augmented reality for children with autism spectrum disorders

Lecture Notes in Business Information Processing

2015 | book

Atmospheric Scattering - State of the Art

Proceedings of Encontro Português de Computação Gráfica

2014 | conference-paper

Open Source Debuggers and Integration with a 3D Engine

Proceedings of Encontro Português de Computação Gráfica 2014

2014 | conference-paper

Assisting speech therapy for autism spectrum disorders with an augmented reality application

2014 | conference-paper

ARB_debug_output: A Helping hand for desperate devolopers

OpenGL Insights

2012 | book-chapter

GPU Tessellation: We still have a LOD of terrain to cover

OpenGL Insights

2012 | book-chapter

ARB debug output: A helping hand for desperate developers

OpenGL Insights

2012 | book-chapter

Síntese, Simulação e a Internet

Novos Media, Novas Práticas

2011 | book-chapter

DomeView: A Tool for Digital Planetariums

Eurograhpics - Area Papers

2010 | conference-paper

Path planning for complex 3D multilevel environments

2010 | conference-paper

Pedestrian behavioral simulation in real 3D environments

proceedings of the 3IA'2008, The 11th International Conference on Computer Graphics and Artificial Intelligence

2008 | conference-paper

Simulation of Pedestrian Behavior in unknown 3D environments

proceedings of the Conferencia Ibérica de Sistemas y Tecnologías de la Informació

2008 | conference-paper

Parallel progressive precomputed radiance transfer

2006 | conference-paper

Transcoding for web accessibility for the blind: Semantics from structure

2006 | conference-paper

Accelerated epipolar geometry computation for 3D reconstruction using protective texturing

2004 | conference-paper

Accessibility and visually impaired users

2004 | conference-paper

From spatiotemporal curves to reconstructed depth

2004 | journal-article

Robust reconstruction of 3D points from images

2004 | conference-paper

Init End Change Value

Traffic Sign Repositories: Bridging the Gap Between Real and Synthetic Data

2023 | book-chapter

Using a Space Colonization Algorithm for Lightning Simulation

2022 International Conference on Graphics and Interaction (ICGI)

2022 | conference-paper

Bridging the Gap between Real and Synthetic Traffic Sign Repositories

Proceedings of the 3rd International Conference on Deep Learning Theory and Applications

2022 | conference-paper

An Hybrid Method for the Estimation of the Breast Mechanical Parameters

2020 | preprint

Preface

Proceedings - ICGI 2018: International Conference on Graphics and Interaction

2019 | conference-paper

Space Colonisation for Procedural Road Generation

Proceedings - ICGI 2018: International Conference on Graphics and Interaction

2019 | conference-paper

Parameters identification method for breast biomechanical numerical model

2018 | preprint

Any object is a PC controller

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

Community based repository for georeferenced traffic signs

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

GParticles: A flexible GPU-based particle library

2016 23 Encontro Portugues de Computacao Grafica e Interacao, EPCGI 2016

2017 | conference-paper

MARS: Mobile augmented reality script framework

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

Poolimmersion: A realistic physically-based billiards simulation

EPCGI 2017 - 24th Encontro Portugues de Computacao Grafica e Interacao

2017 | conference-paper

Star: Speech therapy with augmented reality for children with autism spectrum disorders

Lecture Notes in Business Information Processing

2015 | book

Atmospheric Scattering - State of the Art

Proceedings of Encontro Português de Computação Gráfica

2014 | conference-paper

Open Source Debuggers and Integration with a 3D Engine

Proceedings of Encontro Português de Computação Gráfica 2014

2014 | conference-paper

Assisting speech therapy for autism spectrum disorders with an augmented reality application

2014 | conference-paper

ARB_debug_output: A Helping hand for desperate devolopers

OpenGL Insights

2012 | book-chapter

GPU Tessellation: We still have a LOD of terrain to cover

OpenGL Insights

2012 | book-chapter

ARB debug output: A helping hand for desperate developers

OpenGL Insights

2012 | book-chapter

Síntese, Simulação e a Internet

Novos Media, Novas Práticas

2011 | book-chapter

DomeView: A Tool for Digital Planetariums

Eurograhpics - Area Papers

2010 | conference-paper

Path planning for complex 3D multilevel environments

2010 | conference-paper

Pedestrian behavioral simulation in real 3D environments

proceedings of the 3IA'2008, The 11th International Conference on Computer Graphics and Artificial Intelligence

2008 | conference-paper

Simulation of Pedestrian Behavior in unknown 3D environments

proceedings of the Conferencia Ibérica de Sistemas y Tecnologías de la Informació

2008 | conference-paper

Parallel progressive precomputed radiance transfer

2006 | conference-paper

Transcoding for web accessibility for the blind: Semantics from structure

2006 | conference-paper

Accelerated epipolar geometry computation for 3D reconstruction using protective texturing

2004 | conference-paper

Accessibility and visually impaired users

2004 | conference-paper

From spatiotemporal curves to reconstructed depth

2004 | journal-article

Robust reconstruction of 3D points from images

2004 | conference-paper


Start End Term Value
This user account status is Approved