Algoritmi | User | Jorge Manuel Almeida Brandão


Jorge Manuel Almeida Brandão

Jorge Manuel Almeida Brandão
At Algoritmi
Assistant Researcher with MSc
Academic Degree
MSc
Current Position
Other at Escola de Engenharia da Universidade do Minho
Personal Webpage
https://jorgebrandao.ptPersonal Email
j.almeidabrandao@gmail.comOrcid
0000-0002-3661-3445Researcher ID
Ciência ID
Google Scholar
h-index
0Publications
0Editorial
0Citations
0Q1 / Q2
0Publications (14)
An Overview on of Serious Games in Cognitive Rehabilitation.
IGI Global
2016 | book-chapter
Augmented reality for cognitive and social skills improvement in children with ASD
2016 13th International Conference on Remote Engineering and Virtual Instrumentation (REV)
2016 | conference-paper
Tobias in the Zoo – A Serious Game for Children with Autism Spectrum Disorders
International Journal of Advanced Corporate Learning (iJAC)
2015 | journal-article
An Augmented Reality GameBook for Children with Autism Spectrum Disorders
The International Conference on E-Learning in the Workplace
2015 | conference-paper
Mobile Learning for Students with Special Educational Needs
XII Congress of the Portuguese Society of Education Sciences
2014 | conference-abstract
CYBERBULLING
15 ° National Meeting General and Family Medicine of the Alto Minho
2014 | conference-paper
Facilitating Learning for Students with Special Needs
IX Congress of Neuroscience and Special Education
2014 | lecture-speech
MY VOICE
IX Congress of Neuroscience and Special Education
2014 | conference-paper
Modeling the Supervision of teaching practices "Bolognese"
Use of Communication Technologies in Higher Education Portuguese
2014 | conference-poster
Mobile Aplication
2014 | online-resource
Web Portal
2013 | website
GAME QUIZ
2014 11th International Conference on Remote Engineering and Virtual Instrumentation (REV)
2013 | conference-paper
Serious Games as an auxiliary tool in the teaching/learn process of students with special needs
Conference of Teaching Computing
2013 | conference-paper
An Overview on the Use of Serious Games in the Military Industry and Health
Handbook of Research on Serious Games as Educational, Business and Research Tools
2010 | book-chapter
History
Init | End | Change | Value |
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An Overview on of Serious Games in Cognitive Rehabilitation.
IGI Global
2016 | book-chapter
Augmented reality for cognitive and social skills improvement in children with ASD
2016 13th International Conference on Remote Engineering and Virtual Instrumentation (REV)
2016 | conference-paper
Tobias in the Zoo – A Serious Game for Children with Autism Spectrum Disorders
International Journal of Advanced Corporate Learning (iJAC)
2015 | journal-article
An Augmented Reality GameBook for Children with Autism Spectrum Disorders
The International Conference on E-Learning in the Workplace
2015 | conference-paper
Mobile Learning for Students with Special Educational Needs
XII Congress of the Portuguese Society of Education Sciences
2014 | conference-abstract
CYBERBULLING
15 ° National Meeting General and Family Medicine of the Alto Minho
2014 | conference-paper
Facilitating Learning for Students with Special Needs
IX Congress of Neuroscience and Special Education
2014 | lecture-speech
MY VOICE
IX Congress of Neuroscience and Special Education
2014 | conference-paper
Modeling the Supervision of teaching practices "Bolognese"
Use of Communication Technologies in Higher Education Portuguese
2014 | conference-poster
Mobile Aplication
2014 | online-resource
Web Portal
2013 | website
GAME QUIZ
2014 11th International Conference on Remote Engineering and Virtual Instrumentation (REV)
2013 | conference-paper
Serious Games as an auxiliary tool in the teaching/learn process of students with special needs
Conference of Teaching Computing
2013 | conference-paper
An Overview on the Use of Serious Games in the Military Industry and Health
Handbook of Research on Serious Games as Educational, Business and Research Tools
2010 | book-chapter
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